----------------Changing to Super Saiyin-------------------- One can only reach a new stage of SSJ without being boosted. For instance, if you have 800,000 PL and then turn ssj1 and then ssj2, if you have enough PL to be ssj3 you wont achieve it until your base PL is 1,000,000. SSJ1 = 100,000 PL (when you turn ssj1 you get an extra 10% to your PL and +50 to all of your stats) SSJ2 = 500,000 PL (when you turn ssj2 you get an extra 15% to your PL and +75 to all of your stats) SSJ3 = 1,000,000 PL (when you turn ssj3 you get an extra 20% to your PL and +75 to all of your stats except speed, +30 to your strength, and -15% to your speed.) SSJ4 = 5,000,000 PL (you get an extra 50% added to your PL and 75% to all your stats) ------------------------Androids---------------------------- Androids (#17,#18, Cell) have the ability to absorb opponents and become better versions of themselves. When the android has defeated his/her opponent, he can request to absorb the opponent as their final move. The opponent gets sent to the next dimension . The android then gets 90% of the opponents PL and HP added to his/ her PL, and HP And 10% of stats(ST,SP and KI).An Android can do this 4 times and after the 4th time he/she becomes perfect and gets an extra 15% added to their PL and +50 to all stats on top of what is added by the 4th absorbtion. -----------------------Changlings--------------------------- Frieza:3 changes x4 to all stats per change Kooler and King Kold:4 changes x3 to all stats per change
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