Dragonball Z RPG

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__________________________KI________________________________

For every KI move you perform you lose a certain amount of stamina (Level 1 = 2% Level 2 =10% Level 3 = 20% Level 4 =40%)
Resting a turn gives you back that stamina. When your stamina reaches 0 you can't perform any KI attacks .


_____Dodging, Blocking, and Countering Attacks Dodging______

To dodge you subtract your opponent's speed from your speed if your opponent's speed is greater than yours you have a 5% of dodging the attack or if your speed is 100 or more over your opponents then 95% chance of dodging. I then roll 2 dice, if the your chance is 95% you must get a 3 or higher, if your chance is 5% than you must get a 10 or higher.







___________________________Blocking_________________________

If you want to block an attack you do it the same way to dodge but you have at least 50% of blocking it. Blocking takes away half of the damage the attack would do.


_______________________Countering___________________________

If you want to counter an attack you have a 1 in 24 chance of doing it. For every 10 Speed over your opponents, you higher your chance to 1 in 18, then 1 in 12, then 1 in 6. After that I role 4 dice . For a 1 in 24 chance I must role a 20 or over, for a 1 in 18 must role a 14 or more, for a 1 in 12 I must role a 10 or more and for a 1 in 6 chance I must role a 8 or higher. If you win the role then your attack goes through.
To counter tell me so then the attack you wish to counter with.


------------------Attacks [ Non KI ]------------------------

Every kick and punch does 2 times your strength
Every strong punch or kick does 3 times your strength





-----------------------Fighting-----------------------------

The person with the highest speed in the fight goes first unless there was a sneak attack. Sneak attacks can be dodged or repelled. Each fighter takes turns fighting until the person has 0 HP left or someone shows mercy. During a fight you have 6 choices. Attack, Block, Dodge, Counter, Use Item, or Call for Help. If you call for help it takes 1 turn to get there if they can fly. If not it takes 2 turns(if you are on the same planet). Once someones HP reaches 0 the winner has the choice to do one of the following: Finish him off (send to next dimension) Bitch Slap (Leave for dead) Steal all items (Let him/her live) Show mercy (gain extra 5% PL) and if your an Android or Cell you can absorb him which also sends your enemy to the next dimension. Once you win, you get $500, 35% of your opponents PL, and 100 stats to distribute. IF you lose you get 10% of your oppponents PL and 50 stats to distribute.


Grandmasters can not fight unless they are challanged by another player. Masters have to fight they same way.




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