-------------Moves you can choose when starting:----------- Bukujutsu: The ability to fly with one's ki. (adds 10 to speed) Eye Beam: It is basically a double ki blast shot from the eyes. (level 1) Kokusanyudokodan: Fires many ki bolts around the opponent, surrounding them, then controls the bolts so they all shoot towards their target. (level 2) Tsuihidan: It is a ki blast,and it tracks its enemy.(level 1) Heal: Ability to heal a teammate (For every 3 stamina you put into this move, your teammate gets 500 HP) Can be done in or out of battle. Kamehameha: It is a ki blast. (level 2) -------------Moves you must learn from Training:------------ Final Flash:it is quite similar to the Kame Hame Ha (although taking much longer to charge and causing more damage over a larger area)(level 3) Energy rings: You fire rings at your opponent. If Opponent doesn't dodge, rings disable opponent for three turns unless opponent does a ki move or your strength is > 500 and under. Racoom boom: a large and fast ki balst shot from the mouth.(level 3) Watch The Birdy: a ball of energy that can change direction and home in on oppionite can not be dodged unless your speed is 100 or more. (level 1) Tri-Form: Splits your body into three different bodies. You play each of these bodies as a different character. Stats remain the same in each character but your current PL is divided between each body. Hitpoints are divided between the bodies as well. When one body loses all of its hitpoints your body with the most HP absorbs it and gains its PL. To go back into one body it takes 1 turn per body. Chobakuretsumaha: Done when you power up the blast between the palms of his hands in front of his chest, then release the blast. (level 2) Fusion: This technique is used to fuse two people into a single person, and give the fused person a huge power boost. Anyone can do the fusion, but you have to have close to the same PL as the person you fuse with. Fusion lasts 10 turns. PL and Stats added together. HP is the HP of the person with the highest HP. If you die both people die. Kyodaika: Grows your body to a huge size making your blows more effective. (doubles strength) Makankossapo: A photon drill beam shot from two fingers. (level 3) Hide PL/Stats: Allows user to hide a portion of PL/stats at will. Original PL/stats can only be detected by the Detect PL/stats move. During fight the opposer gets the % of the current PL even if this move is in effect. User is allowed to hide as much PL/stats as he/she wishes but can not excede the PL/stats allowed by the X of move. Takes 1 turn to "power up" and get amount of PL/stats you wish. (X1=25%, X2=50%, X3=75%, X4=as much as u want but cant go below 1000/stats can't go below 25) "Speedy" Power-Up: The ability to double your PL before you perform a move (You send me both moves, ex. Speedy Powerup-kamehameha). Can only be learned/used if you have the hide PL move and cannot give you more than your full PL. To Power down you must take one full turn. Also allows you to use your full stats in a fight without revealing them. Detect PL/stats : If you have this move then you will be able to tell if someone is hiding their pl/stats, but you will not know how much they are hiding. If someone knows the hide pl move nobody will see it on that persons move list, if you have detect pl then you can email me and ask me if whoever you want, is hiding there pl and I will tell you yes or no. (can be done outside of battle) Double Power Level: The ability to double your PL before you perform a move (You send me both moves, ex. Double Pl - kamehameha), It takes off double the stamina of whatever level move you use. Renzoku Energy Dan: Fires many ki bolts from your hands continuously. (level 3) Chou Kame Hame Ha: Ultimate Kamehameha attack (level 3) Gallic Gun: Large beam similar to Chou kame hame ha use to try destroy earth.(level 3) Genki Dama: Spirit Bomb, adds 5% more to attack if your nuetral, 10% more if your evil, and 20% more if your quazi evil. You can charge up the spirit bomb to make it stronger. For every turn you use to charge, it makes the spirit bomb 15% stronger and also takes off 2 more points off KI. If you get hit while charging you lose the spirit bomb and the KI you used to make it still gets taken off. So in a fight you could try you dodge your opponents attack while you charge or you could also use this if you call for help, you could charge while the other person fights. If the opponent chooses to attack the person charging then the other fighter can choose to take the hit to save the spirit bomb.(level 4). Jen-Ken Punch: Three different types of Jen-Ken punches. (counts as strong punches) Kaioken:( can be learned by both good and evil) Adds 500 to PL and 5 % to strength, speed, and stamina. for every X add 500 to PL and 5% to stats .(15 KI for each multiple) Kiaiho: An invisible attack that knocks your enemy back. (level 1) Kyoken: You scare your enemy by rushing him and barking then jump behind him and kick him. (opponent can't block attack) Renoku Energy Dan: Ki bolts shot continuously from the hands. (Level 2) Saruken: A distract and avoid technique. (adds 50% to dodging attack) Shunkanido: A teleportation technique. (used out of battle to get to other planets) Taiyoken: The solar flare attack. (disables opponent for 2 turns and cuts oppenents speed in half for 2 turns ) Zanzoken: Use moves fast enough to leave an after image and attack from another point. (adds 50% to countering chance) Energy Blast: Imense ki bolts shot from both hands. (level 2) Dragon Fist: User transforms into a dragon raising PL.(adds 250 to PL and 20 to strength)(level 2) Big Bang : A move used to finish your opponent off. (level 3) Ki Shield: uses Ki to from a forcefield around the user an it reduces all hits by 25% Death Ball:A ball of energy(Level 3) Destructo Disc: Focuses your energy into a giant disc that can cut almost anything into two . (Level 3) Breath Cannon: Stinky breath (level 2) Transform: See transforming Counter Strike- Use as a counter but dubbles you chanches. Triple Strike- Counts as 3 strong punches Deamon Ray- A special move that only Picoolo knows. (LV 3) Shyouken-An attack used where you grow two extra arms. It increases your ST and blocking power with this technique. -------------------Sword Techs:----------------------------- FINISH BUSTER: Big huge electrified ki beam (LV2) FIRE BUSTER: 2 huge ki beams fire from sword with fire behind them(LV1) SOLAR SLASH: Absorbs power from the sun and consentrates it inot a powerful blast ( you can charge this move up just like u would the spirit bomb each turn you use charging u gain an extra 5% attack power)(LV3) QUADRA SLICE: Counts as 4 hits from the sword (LV4) Chonoryoku: IF ON SAME PLANET , AUTOMATICALLY MAKES YOUR SWORD RETURN TO YOU IF STOLEN. REQUIRES ONE DAY FOR SWORD TO ARRIVE . Daichiretsuzan: RAISES SWORD IN AIR , THEN STABBES IN GROUND TO CREATE A TREMOR , KNOCKS OPPONANT BACK. does 5x strenght damage. Akumaitokesen: SWINGS SWORD TO CREATE A SONIC BOOM (LEVEL 2). Ice Buster: Raises sword in air, then stabs your opponent-If successful freezes opponent for 1 turn (Level 3)
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